4. ForceX

Time: 8 weeks
Genre: Turn Based Strategy
Number of People: 4 programmers, 4 artist

Goal:

Make a tactical turn based strategy game like fallout tactics.

Making Of The Game:

One of our greatest challanges of this game was out gui system which was more complex than any we’ve done before. We struggled alot with the isometric view too. We had to make a level editor for the game to so that the artists could make a nice looking level.

My Responsibilities:

  • EventSystem and triggers
  • Controls for the selected character
  • AI
  • Fog of war

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